Better late than never - v0.61
Hello War Gamers!
March has been a busy month for me. While we've been making lots of progress on Adamantine Dawn and the Brassbound Universe more broadly, that hasn't necessarily translated into rulebook updates until this last week. Partly, that's because new ideas take a while to vet, and also partly because it takes time to actually write it out, test it, and make sure the updates all makes sense together. Almost always, I have to draw the line between what is ready for publication, and what needs more proofing, and usually that's a day-of decision.
The net result being that you can expect the next version(s) in pretty quick succession. Some of the ideas I wanted to include in v0.61 just aren't quite ready yet, but they're very close. I originally referred to this latest round of updates as "Combat Updates", but it's more than that. I'm adding in ideas from the community, revisiting mechanics that needed polishing, and trying to tie it all together with the lore.
Speaking of, the best place to keep abreast of the lore remains our Discord Server. https://discord.gg/MzX2NGx7tM
Lastly, in case you missed it, Hardly Heroic did an overview of our project. Check it out and let us know what you think in the comments.
Happy War Gaming!
Bro Dad Brick Works
Files
Get Brassbound: Adamantine Dawn
Brassbound: Adamantine Dawn
Blow your enemy to bricks!
Status | Prototype |
Category | Physical game |
Author | BroDadBrickWorks |
Tags | diesel-punk, Turn-Based Combat, Two Player |
More posts
- Lore update34 days ago
- Version 0.60 released, updated models and more lore!47 days ago
- Website cleanup, a trailer, and a lore dump56 days ago
- Making your own Models60 days ago
- Support Units Update is complete! Version 0.5374 days ago
- Version 0.52 released!81 days ago
- A bonus treat for you, Brassbound: Squad Surge89 days ago
- Updated Model Instructions PDF89 days ago
- Significant update - v0.51Jan 07, 2025
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